Server Exports
RegisterWeapon
Use following export to add weapon to registry.
exports['piotreq_gpt']:RegisterWeapon(data)
data:
table
model:
string
| weapon model nameowner:
string
| player identifier / citizenidserial:
string
| random serial numbers
GetDangerCode
Use following export to get current danger code.
exports['piotreq_gpt']:GetDangerCode(getLabel)
getLabel?:
boolean
Should return label of code?
Return:
code:
string
onCodeChange
Use this event handler to follow code change.
RegisterNetEvent('piotreq_gpt:onCodeChange', function(playerId, data)
-- do something
end)
playerId:
number
Player id who change danger code
data: table
code:
string
| current code namelabel:
string
| current code labelcolor:
string
| current code hex color
getLicenses
Get police licenses from config.
exports['piotreq_gpt']:getLicenses()
Return:
object:
{ [licenseType]: licenseData }
licenseType:
string
licenseData:
table[label: string, access: { [jobName]: jobGrade }]
CheckPlayerLicense
Use following export to check if player has some police license.
exports['piotreq_gpt']:CheckPlayerLicense(playerId, licenseName)
playerId:
number
Existing player server id to check
licenseName:
string
Police license name from config
Return:
state:
boolean
GetPlayerLicenses
Use following export to get all player police licenses.
exports['piotreq_gpt']:GetPlayerLicenses(playerId)
playerId:
number
Existing player server id to check
Return:
licenses:
licenseData
licenseData
id:
number
owner:
string
| player identifiertype:
string
| license namelabel:
string
| license label
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