Server Exports
RegisterWeapon
Use following export to add weapon to registry.
exports['piotreq_gpt']:RegisterWeapon(data)data:
tablemodel:
string| weapon model nameowner:
string| player identifier / citizenidserial:
string| random serial numbers
GetDangerCode
Use following export to get current danger code.
exports['piotreq_gpt']:GetDangerCode(getLabel)getLabel?:
booleanShould return label of code?
Return:
code:
string
onCodeChange
Use this event handler to follow code change.
RegisterNetEvent('piotreq_gpt:onCodeChange', function(playerId, data)
-- do something
end)playerId:
numberPlayer id who change danger code
data: table
code:
string| current code namelabel:
string| current code labelcolor:
string| current code hex color
getLicenses
Get police licenses from config.
exports['piotreq_gpt']:getLicenses()Return:
object:
{ [licenseType]: licenseData }licenseType:
stringlicenseData:
table[label: string, access: { [jobName]: jobGrade }]
CheckPlayerLicense
Use following export to check if player has some police license.
exports['piotreq_gpt']:CheckPlayerLicense(playerId, licenseName)playerId:
numberExisting player server id to check
licenseName:
stringPolice license name from config
Return:
state:
boolean
GetPlayerLicenses
Use following export to get all player police licenses.
exports['piotreq_gpt']:GetPlayerLicenses(playerId)playerId:
numberExisting player server id to check
Return:
licenses:
licenseData
licenseData
id:
numberowner:
string| player identifiertype:
string| license namelabel:
string| license label
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