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  1. Assets & Guides
  2. Mechanic MDT

Dispatch System

  1. Open Dispatch (Default keybind is DELETE, you can change in editable file)

This will only open if player has job from config and is on duty

exports['piotreq_lst']:OpenDispatch()
  1. Send Dispatch Alert

  • senderId number

  • data table

  • title string

  • code string

  • icon string (fontawesome)

  • info table

  • isStreet? boolean

  • coords? vector3 / vector4 / table (not required if you want source coords)

  • jobs? table (dont use if for everyone)

  • blip? table

  • type? "normal" / "risk" (default "risk")

  • canAnswer? boolean (default false)

  • maxWorkers? number (default 4)

  • time? number (default 5, in minutes, how long alert will be on dispatch)

  • notifyTime? number (default 7000)

exports['piotreq_lst']:SendAlert(senderId, {
    title = 'Vehicle Crash',
    code = '1-10',
    icon = 'fa-solid fa-car',
    info = {
       {icon = 'fa-solid fa-road', isStreet = true},
       {icon = 'fa-solid fa-triangle-exclamation', data = 'Very Danger'},
    },
    jobs = {['mechanic'] = true}, -- optional
    blip = { -- optional
       scale = 1.1,
       sprite = 1,
       category = 3, -- default 1
       color = 1,
       hidden = false, -- default false (hidden on legend)
       priority = 5, -- default 5
       short = true, -- as short range? default true
       alpha = 200, -- default 255
       name = "Vehicle Crash"
    },
    type = 'risk', -- default normal
    canAnswer = true, -- default false
    maxWorkers = 4, -- default 4
    time = 10,-- 10 minutes, default 5
    notifyTime = 8000, -- 8 seconds, default 7
})
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Last updated 6 months ago

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