Evidence System

checkGunPowder

Use following export to check if player has gun powder

local result = exports['p_policejob']:checkGunPowder()
print(result)
  • Return:

    • result: true | false


cleanGunPowder

Use following export to clean player gun powder

exports['p_policejob']:cleanGunPowder()

createEvidence

Use following export to create custom evidence

local evidence = 'weed_sample'
local coords = vector3(0.0, 1.0, 2.0)
local metadata = {player = 'char1:123', weight = 10, quality = 'good'}
exports['p_policejob']:createEvidence(evidence, coords, metadata)
  • evidence: string

    • Type of evidence from config

  • coords: vector3

    • Coords of evidence

  • metadata: table

    • Metadata of evidence, it will be shown in laboratory after analyze


analyzeVehicle

Use following export to analyze vehicle interior [works only inside vehicle and networked entity]

exports['p_policejob']:analyzeVehicle()

/analyzeVehicle

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