Evidence System
checkGunPowder
Use following export to check if player has gun powder
local result = exports['p_policejob']:checkGunPowder()
print(result)
Return:
result:
true | false
cleanGunPowder
Use following export to clean player gun powder
exports['p_policejob']:cleanGunPowder()
createEvidence
Use following export to create custom evidence
local evidence = 'weed_sample'
local coords = vector3(0.0, 1.0, 2.0)
local metadata = {player = 'char1:123', weight = 10, quality = 'good'}
exports['p_policejob']:createEvidence(evidence, coords, metadata)
evidence:
string
Type of evidence from config
coords:
vector3
Coords of evidence
metadata:
table
Metadata of evidence, it will be shown in laboratory after analyze
analyzeVehicle
Use following export to analyze vehicle interior [works only inside vehicle and networked entity]
exports['p_policejob']:analyzeVehicle()
/analyzeVehicle
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