pScripts
  • INFORMATION
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      • 👋Installation Guide
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      • Client Exports
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    • 👨‍⚖️DOJ Job
      • 👋Installation Guide
      • ⚙️Config Files
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      • 👋Installation Guide
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      • 👋Installation Guide
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    • 🚗Car Sale Job
      • 👋Installation Guide
      • ⚙️Config File
      • Client Exports
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    • 📙Job Core
      • ⚙️Config File
      • Exports
    • 👮Police Job
      • 👋Installation Guide
      • ⚠️Common Issues
      • ⁉️Setup Server
      • ⚙️Config Files
      • Client Exports
        • Bodycam
        • Evidence System
        • Duty GPS
        • Interactions
        • Jail System
        • Police Objects
        • Speed Camera
        • Manage Traffic
        • Misc
      • Server Exports
        • Evidence System
        • Interactions
        • Jail System
        • Misc
    • 💻Police MDT
      • ⁉️Setup Server
      • ⚙️Config File
      • Client Exports
      • Server Exports
      • Dispatch System
    • 🚑Ambulance Job
      • 👋Installation Guide
      • ⁉️Setup Server
      • ⚙️Config Files
      • Client Exports
      • Server Exports
    • 💻Ambulance MDT
      • 👋Installation Guide
      • ⚙️Config File
      • Exports and Events
      • Dispatch System
    • 🛠️Mechanic Job
      • ⚙️Config Files
      • Mileage System
      • Nitro System
      • Lifters System
      • Misc
    • 💻Mechanic MDT
      • ⚙️Config File
      • Exports
      • Dispatch System
      • Licenses System
    • 💵Fleeca Robbery
      • 👋Installation Guide
      • ⚙️Config File
    • ⌚Jewelry Robbery
      • 👋Installation Guide
      • ⚙️Config File
    • 💇Appearance
      • ⚙️Config Files
      • Client Exports
    • 👀Hints
      • Exports
    • 👋Helper
      • Exports
    • 🔧Tuning Menu
      • Exports and Events
      • ⚙️Config Files
    • 🆔Documents
      • ⚙️Config File
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    • 📱Phone
      • ⤵️INSTALLATION
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      • 📃FEATURES
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      • 📳NOTIFICATIONS
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      • 🚘GARAGES
      • 🪙CRYPTO
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      • ⌨️FUNCTIONS
      • 🌎LANGUAGE
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    • 🪙Casino Games
      • 🎰Slot Machine
      • 🏐Roulette
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    • 💻GCT
      • 📨EXPORTS
    • 💻Civil MDT
      • ⤵️INSTALLATION
      • 📱APPS
      • 🏎️BOOSTING
      • 🏅ACHIEVEMENTS
      • ⚠️COMMON ISSUES
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On this page
  • Hard Cuff
  • Soft Cuff
  • Tie Player
  • Search Player
  • Escort Player
  • isInCuffProcess
  • draggingPlayer
  • draggedBy
  • carryingPlayer
  • carriedBy
  • isCuffed
  • cuffType
  • hasHeadBag
  1. Assets & Guides
  2. Police Job
  3. Client Exports

Interactions

ALL INTERACTION EVENTS IS GOING THROUGH SERVER EVENTS, THEY ARE SECURED ON SERVER SIDE AND THIS FILE IS OPEN SOURCE!

Hard Cuff

Use following event to toggle Hardcuffs on Closest Player

TriggerEvent('p_policejob/hardCuff')

Soft Cuff

Use following event to toggle Softcuffs on Closest Player

TriggerEvent('p_policejob/softCuff')

Tie Player

Use following event to toggle Rope Tie on Closest Player

TriggerEvent('p_policejob/ropeCuff')

Search Player

Use following event to Search Closest Player

TriggerEvent('p_policejob/searchPlayer')

Escort Player

Use following event to toggle Escort on Closest Player

TriggerEvent('p_policejob/escortPlayer')

isInCuffProcess

With following export you can check if player is currently in cuff process.

exports['p_policejob']:isInCuffProcess()

Return:

  • state: boolean


draggingPlayer

Get the player you are currently dragging or other player dragging.

LocalPlayer.state.draggingPlayer

Player(playerId).state.draggingPlayer
  • playerId: number

    • Existing player server id

Return:

  • state: boolean or nil


draggedBy

Get the player which currently dragging you or other player.

LocalPlayer.state.draggedBy

Player(playerId).state.draggedBy
  • playerId: number

    • Existing player server id

Return:

  • state: boolean or nil


carryingPlayer

Get the player you are currently carrying or other player carrying.

LocalPlayer.state.carryingPlayer

Player(playerId).state.carryingPlayer
  • playerId: number

    • Existing player server id

Return:

  • state: boolean or nil


carriedBy

Get the player which currently carry you or other player.

LocalPlayer.state.draggedBy

Player(playerId).state.draggedBy
  • playerId: number

    • Existing player server id

Return:

  • state: boolean or nil


isCuffed

Get the player cuff state.

LocalPlayer.state.isCuffed

Player(playerId).state.isCuffed
  • playerId: number

    • Existing player server id

Return:

  • state: boolean or nil


cuffType

Get the player cuff type.

LocalPlayer.state.cuffType

Player(playerId).state.cuffType
  • playerId: number

    • Existing player server id

Return:

  • type: "cuffs" / "rope" or "none"


hasHeadBag

Check if player has headbag on head.

LocalPlayer.state.hasHeadBag

Player(playerId).state.hasHeadBag
  • playerId: number

    • Existing player server id

Return:

  • state: boolean or nil

PreviousDuty GPSNextJail System

Last updated 24 days ago

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