🔪DARK CONNECT
Check if player is ready in group
identifier
string
exports['piotreq_phone']:IsPlayerReady(identifier) -- true | falseCheck if player is in group
identifier
string
exports['piotreq_phone']:IsPlayerInGroup(identifier) -- 'not' | 'member' | 'owner'Fetch player data from database
identifier
string
exports['piotreq_phone']:GetPlayerCrimeData(identifier) -- tableGet player group
identifier
string
exports['piotreq_phone']:GetPlayerGroup(identifier) -- tableSynchronizate trigger client event for each member from group
player
numberevent
stringargs?
any
exports['piotreq_phone']:SyncTriggerEvent(player, event, args?) -- true | falseAdd exp for player
player
numberexp
number
exports['piotreq_phone']:AddExp(player, exp)Last updated