💻Installation Guide
Inventory Installation Guide
This page is dedicated to installation of our Inventory Redesign script. Follow steps listed below to start using pScripts Inventory Redesign on your server.
Remember to DO NOT use other Inventory System's at same time!
Prerequisities
Before you begin, ensure you have:
FiveM server with administrator access
Access to your server's database
File transfer capability (FTP or direct file access)
We do NOT recommend using FileZilla - It's corrupting script files many times!
Step 1: Installing the dependencies
Our script requires 4 dependencies:
ox_target [It can be disabled in next step]
Additionaly, we recommend you use MariaDB as your Database Management System.
Step 2: Installing Inventory CFG
Paste code below into your server.cfg or create a new cfg named inventory.cfg and paste it into this file!
If you create new cfg named inventory.cfg, REMEMBER to add exec inventory.cfg
into server.cfg
REMEMBER TO DELETE OLD INVENTORY CFG AND SETUP CFG FOR YOUR SERVER!
# Activate specific event handlers and functions (supported: ox, esx, qb, qbx, nd)
setr inventory:framework "esx"
# Maximum carry capacity for players, in grams (frameworks may override this)
setr inventory:weight 30000
# Number of slots for drop inventories
setr inventory:dropslots 50
# Maximum drop capacity, in grams
setr inventory:dropweight 30000
# Integrated support for qtarget/ox_target stashes, shops, etc
# Note: qtarget is deprecated, a future update may drop support (ox_target only, or gated features)
setr inventory:target true
# Jobs with access to police armoury, evidence lockers, etc
setr inventory:police ["police", "sheriff"]
# Set dumpsters as networked entities. Not recommended due to CNetObj limits and entity lockdown.
setr inventory:networkdumpsters 0
# Disable/Enable Items rarity
setr inventory:rarity 1
# Disable/Enable Inventory Clothing System
setr inventory:clothing 1
# Disable/Enable Inventory Throwing Feature
setr inventory:throwing 1
# Disable/Enable Inventory Renaming Items
setr inventory:rename 1
### Client
# The URL to load item images from
setr inventory:imagepath "nui://ox_inventory/web/images"
# Weapons will reload after reaching 0 ammo
setr inventory:autoreload true
# Blur the screen while accessing the inventory
setr inventory:screenblur true
# Default hotkeys to access primary and secondary inventories, and hotbar
setr inventory:keys ["F2", "K", "TAB"]
# Enable control action when inventory is open
setr inventory:enablekeys [249]
# Weapons must be aimed before shooting
setr inventory:aimedfiring true
# Show a list of all nearby players when giving items
setr inventory:giveplayerlist true
# Toggle weapon draw/holster animations
setr inventory:weaponanims true
# Toggle item notifications (add/remove)
setr inventory:itemnotify true
# Toggle weapon item notifications (equip/holster)
setr inventory:weaponnotify true
# Disable drop markers and spawn a prop instead
setr inventory:dropprops true
# Set the default model used for drop props
setr inventory:dropmodel "prop_med_bag_01b"
# Disarm the player if an unexpected weapon is in use (i.e. did not use the weapon item)
setr inventory:weaponmismatch true
# Ignore weapon mismatch checks for the given weapon type (e.g. ['WEAPON_SHOVEL', 'WEAPON_HANDCUFFS'])
setr inventory:ignoreweapons []
# Suppress weapon and ammo pickups
setr inventory:suppresspickups 1
# Disables weapons for all players
setr inventory:disableweapons 0
### Server
# Compare current version to latest release on GitHub
set inventory:versioncheck true
# Stashes will be wiped after remaining unchanged for the given time
set inventory:clearstashes "6 MONTH"
# Stashes will be saved in groups and not individually per query
set inventory:bulkstashsave 1
# Discord webhook url, used for imageurl metadata content moderation (image embeds)
set inventory:webhook ""
# Logging via ox_lib (0: Disable, 1: Standard, 2: Include AddItem/RemoveItem, and all shop purchases)
set inventory:loglevel 1
# Item prices fluctuate in shops
set inventory:randomprices false
# Loot will randomly generate inside unowned vehicles and dumpsters
set inventory:randomloot true
# Minimum job grade to remove items from evidence lockers
set inventory:evidencegrade 2
# Trim whitespace from vehicle plates when checking owned vehicles
setr inventory:trimplate true
# Set the contents of randomly generated inventories
# [item name, minimum, maximum, loot chance]
set inventory:vehicleloot [
["cola", 1, 1],
["water", 1, 1],
["garbage", 1, 2, 50],
["panties", 1, 1, 5],
["money", 1, 50],
["money", 200, 400, 5],
["bandage", 1, 1]
]
set inventory:dumpsterloot [
["mustard", 1, 1],
["garbage", 1, 3],
["money", 1, 10],
["burger", 1, 1]
]
# Set the markers for the various drops, stashes, shops
# These all follow the same strucutre, if the json strings are invalid it will fallback to a generic marker
setr inventory:dropmarker {
"type": 2,
"colour": [150, 30, 30],
"scale": [0.3, 0.2, 0.15]
}
setr inventory:shopmarker {
"type": 29,
"colour": [30, 150, 30],
"scale": [0.5, 0.5, 0.5]
}
setr inventory:evidencemarker {
"type": 2,
"colour": [30, 30, 150],
"scale": [0.3, 0.2, 0.15]
}
setr inventory:craftingmarker {
"type": 2,
"colour": [150, 150, 30],
"scale": [0.3, 0.2, 0.15]
}
# Set items to sync with framework accounts
set inventory:accounts ["money"]
Step 3: Import Old Data
If you used ox_inventory before, copy your items.lua, shops.lua, weapons.lua etc. from your old version and paste them into data
folder! Same with item images!
REMEMBER to add these clothing items in your items.lua
Step 4: Clothing Script Setup
If there is NO setup for your clothing script, then it's not REQUIRED to change anything in it.
esx_skin Setup
Option 1: Use attached file and replace it in script [ONLY FOR FRESH AND LATEST VERSION]
Replace this file with esx_skin/client/modules/menu.lua
Option 2: Follow guide below and do it by yourself
qb-clothing Setup
Option 1: Use attached file and replace it in script [ONLY FOR FRESH AND LATEST VERSION]
Replace this file with qb-clothing/client/main.lua
Option 2: Follow guide below and do it by yourself
illenium-appearance Setup
Option 1: Use attached files and replace in script [ONLY FOR FRESH AND LATEST VERSION]
Replace this file with illenium-appearance/client/client.lua
Replace this file with illenium-appearance/client/outfits.lua
Replace this file with illenium-appearance/game/customization.lua
Replace this file with illenium-appearance/game/util.lua
Option 2: Follow guide below and do it by yourself
crm-appearance Setup
DISABLE Items as Clothes in Config of crm-appearance!
0r-clothing Setup
qs-appearance Setup
Step 5: Downloading the Script
Download the script from your Keymaster.
Extract the
p_itemclothes
andox_inventory
to your resources.
Step 6: Configuration
Open
config.lua
file in the Script folderConfigure our script basing on your needs.
Step 7: P_Bridge Configuration
Download and extract p_bridge onto your server.
Configure p_bridge and its funtions in
config.lua
Add the following line to your
server.cfg
BELOW your Framework
ensure ox_inventory
ensure p_bridge
ensure p_itemclothes
It's important to start in logical order to prevent any errors in your server console!
It's only EXAMPLE of starting order, should looks similiar but do not copy this.
ensure oxmysql
ensure ox_lib
ensure es_extended # Your Framework Here
ensure ox_target
ensure ox_inventory
ensure p_bridge # Our Bridge must start BEFORE any of our script
ensure p_itemclothes
Make sure p_bridge starts before any of OUR scripts
Step 8: Start using our script
Save all changes
Restart / Start your FiveM server
Enjoy using our Inventory Redesign! 🎉
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