โ ๏ธCommon Issues
Damages doesn't register for player
Solution 1
AddEventHandler('gameEventTriggered', function(event, data)
if event ~= 'CEventNetworkEntityDamage' then return end
local victim, victimDied, weapon = data[1], data[4], data[7]
if not IsPedAPlayer(victim) then return end
if NetworkGetPlayerIndexFromPed(victim) ~= PlayerId() then return end
print('Damage Weapon Hash', weapon)
end)I have issue with stretcher/bodybag in script
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